Saturday, May 14, 2011

Ye Olde Book Tutorial: Part I and Part II



Part 1 of a three part series of how to model, and texture an old looking book. In part 1 I show you how to model the book.



The second part of a three part Blender tutorial helping teach how to unwrap and texture a 3d model. The tutorial goes over some very slick methods of texturing, unwraping, and even baking maps onto a model.

Also the textures used in the tutorial can be found at cgtextures.com



Third and final installation in a Blender tutorial of how to model, texture, and render a olde style book. In this part, we cover how to apply color and normal maps to a model, basic lighting and camera set up, and basic scene rendering.

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